I got Shadowfang Keep as my random daily heroic again today on Wranngar.
I got lucky and got another great group again today. We burned right through the place taking out all bosses on the way. There were two deaths this time, both the same person, an undergeared Shadow Priest. That was not the Healers fault though, the Priest had low health and a noticeable lack of experience. SFK is one of the dungeons that on normal is really low level and then level 85 on heroic so that happens from time to time. I know it has changed dramatically since I did it on normal when my toons were low level. They changed some of the low level dungeons around for cataclysm and then made a strictly heroic version for 85's.
The first death was at the first boss, Baron Ashbury, which is understandable. The first boss does a move called asphyxiate that brings you down to literally around 1 HP so it is easy to lose someone there or even wipe. He has a few other moves but most of them are interruptable.
The Tank on this run didn't pull the large mobs from outside to the inside so we could fight them, we fought them outside in the courtyard which is unusual. The problem you can have doing that is someone getting feared into other mobs but we got through it without that happening.
We made our way into the kitchen/dining area, took out the trash, and killed the second boss, Baron Silverlaine. That has always seemed like an easy fight to me on heroic.
The next boss in the lineup is Commander Springvale. He can be pretty tough as he has a few moves that deal up some good damage. He main attacks are Word of Shame, Malefic Strike, Desecration and Shield of the Perfidious. A lot of groups will skip this boss or wipe on him a couple times and skip him but the last couple groups I have been in have taken him down without a problem. This was the second and last death for the Shadow Priest.
Next was Lord Walden. He has a couple of toxic attacks that can deal out a lot of damage. There are a couple simple rules to remember for his toxic attacks. Green keep moving, Red don't move. Pretty simple. We had no problem with this boss. This is where I topped 15k dps yesterday, today I did 14.8k, not bad but not 15k either lol.
The last boss in this dungeon is Lord Godfrey. This is a boss that a group is either going to be able to work together on and get down fast or wipe on a few times and get him down eventually if the group doesn't fall apart. It takes some coordination and quick wits to get through this boss.
Lord Godfrey has a few attacks starting with Pistol Barrage. That is when he will fire a pistol barrage which fires out in a cone from the boss inflicting 27000 shadow damage a second to anyone inside the cone and lasts for six seconds.
His next attack is Summon Bloodthirsty Ghouls which will summon six ghouls over three seconds.
Probably his most lethal attack is Cursed Bullets which is a curse he will put on a target. This can be interrupted but has a one second cast time. This curse lasts 15 seconds with the damage increasing over time. The last five ticks of this curse will hit you for 10k, 20k, 30k, 40k and 50k damage, that's 150k damage over five seconds. This curse needs to be dispelled as soon as possible. Today we had a Paladin Healer who can not remove curses so I had to decurse on that one. If you are going to remove this curse you will have to have a Druid or Shaman in the group. Mages might be able to remove curses too, I'm not sure.
His last attack is Mortal Wound that he will put on the tank. This attack causes 1500 damage per second and reduces healing received by 10% for eight seconds, this is stackable.
We got him down pretty quick and easy getting me my 70 Valor Points and the Chaos Orb. It was a pretty easy win for the orb today, I was the only one who could roll on it. I found out after I left the dungeon and went to sell my loot that I had won just about every roll in there including the two items the last boss dropped plus the Chaos Orb. A lucky day for me.