I have been doing my random heroic dungeon every day on my Hunter Brieanna to get Valor Points. You spend the Valor Points on level 359 gear from the Valor Vendor. I think I will be getting the cloak first. I am over half way through revered with Baradin's Wardens on her and will be getting my 359 trinket soon too. One of my guild mates made me a Dragonkiller Tunic the other day which is a 359 chest piece. I have noticed an improvement in my dps since I started wearing it. My dps is improving every day.
Today my random heroic dungeon was Grim Batol. Grim Batol is the hardest of the Cataclysm heroic dungeons and it took us a while to get through it today. It was also my random heroic dungeon yesterday too but we got through it a lot faster.
The first boss in Grim Batol, General Umbriss, is not much different on heroic than it is on normal, he just hits a lot harder with his blitz, hard enough to kill you in one shot if you do not get out of the way. He might call out a few more troggs too.
The second boss, Forgemaster Throngus, is a lot tougher on heroic than normal. On heroic he leaves behind pools of molten lava when he has his mace equipped and is being kited. When he equips his shield he shoots fire from it which he does not do on normal and changes direction a lot so you have to stay on your toes.
The third boss, Drahga Shadowburner is the worst boss in there on heroic in my opinion. He calls his fire minions in heroic just like he does in normal but in heroic they will one shot you and anyone around you while in normal they hit for around 60,000 dmg. He seems to call a lot more of them in heroic too, there seems to be one up just about all the time. His primary method of attack is a shadow bolt, he throws a lot of those at you but they are not too bad. Another thing he does in heroic when he is on the dragon is the dragons fire breath attack. He does it in normal but at best it just knocks you down, on heroic it hurts. A lot. It fans out 180 degrees in front of him and you have to get behind him fast. That was the problem we were having. If there was not a minion out we were dealing with we all had no problem getting behind him, if there was a minion out we were wiping. What you do when the minion comes out is kite it while the dps kill it. If you are involved in that and he pulls the fire breath thing it is hard to kite that, kill it, and get behind him all at the same time. We had a Mage that thought he would be smart and just ice block himself when the minion came after him instead of kiting it. Well, the minion exploded and the Mage was alright because he was ice blocked but it killed 2 dps and the healer so it was not a very smart move after all. After 5 or 6 wipes we finally got it down and got by him. Unfortunately, because it was a pug, we will never be together in that same group again so next time it will be starting from scratch again.
The last boss Erudax is not too bad. Like normal, heroic has the Shadow Gale that you will need to get out of. Shadow Gale is like a vortex and you will need to get into the "eye of the storm" to avoid damage. Most of the damage is directed at the tank but he does do binding shadows that will bind someone in place and causes damage to them. After he does Shadow Gale there will be 2 adds that need to be killed, unlike normal where there is only one add. It is very important to kill these add(s) before they can hatch an egg. If they hatch an egg it releases a dragon whelp that flies around and dps' the group while healing the boss, very important that doesn't happen especially on heroic. On normal you can usually get through it if only one egg gets hatched but not usually on heroic.
And that was my random heroic two days in a row now, I can only hope it won't be three days in a row. I am ready for one of the easier ones now like Halls of Origination or Lost City of the Tol'vir.
Today my random heroic dungeon was Grim Batol. Grim Batol is the hardest of the Cataclysm heroic dungeons and it took us a while to get through it today. It was also my random heroic dungeon yesterday too but we got through it a lot faster.
The first boss in Grim Batol, General Umbriss, is not much different on heroic than it is on normal, he just hits a lot harder with his blitz, hard enough to kill you in one shot if you do not get out of the way. He might call out a few more troggs too.
The second boss, Forgemaster Throngus, is a lot tougher on heroic than normal. On heroic he leaves behind pools of molten lava when he has his mace equipped and is being kited. When he equips his shield he shoots fire from it which he does not do on normal and changes direction a lot so you have to stay on your toes.
The third boss, Drahga Shadowburner is the worst boss in there on heroic in my opinion. He calls his fire minions in heroic just like he does in normal but in heroic they will one shot you and anyone around you while in normal they hit for around 60,000 dmg. He seems to call a lot more of them in heroic too, there seems to be one up just about all the time. His primary method of attack is a shadow bolt, he throws a lot of those at you but they are not too bad. Another thing he does in heroic when he is on the dragon is the dragons fire breath attack. He does it in normal but at best it just knocks you down, on heroic it hurts. A lot. It fans out 180 degrees in front of him and you have to get behind him fast. That was the problem we were having. If there was not a minion out we were dealing with we all had no problem getting behind him, if there was a minion out we were wiping. What you do when the minion comes out is kite it while the dps kill it. If you are involved in that and he pulls the fire breath thing it is hard to kite that, kill it, and get behind him all at the same time. We had a Mage that thought he would be smart and just ice block himself when the minion came after him instead of kiting it. Well, the minion exploded and the Mage was alright because he was ice blocked but it killed 2 dps and the healer so it was not a very smart move after all. After 5 or 6 wipes we finally got it down and got by him. Unfortunately, because it was a pug, we will never be together in that same group again so next time it will be starting from scratch again.
The last boss Erudax is not too bad. Like normal, heroic has the Shadow Gale that you will need to get out of. Shadow Gale is like a vortex and you will need to get into the "eye of the storm" to avoid damage. Most of the damage is directed at the tank but he does do binding shadows that will bind someone in place and causes damage to them. After he does Shadow Gale there will be 2 adds that need to be killed, unlike normal where there is only one add. It is very important to kill these add(s) before they can hatch an egg. If they hatch an egg it releases a dragon whelp that flies around and dps' the group while healing the boss, very important that doesn't happen especially on heroic. On normal you can usually get through it if only one egg gets hatched but not usually on heroic.
And that was my random heroic two days in a row now, I can only hope it won't be three days in a row. I am ready for one of the easier ones now like Halls of Origination or Lost City of the Tol'vir.