As I am gearing my Feral Druid Wranngar I have found that expertise is playing a big role. Wranngar is a Feral Druid that fights in Cat (Kitty) Form. As with any melee character, that is actually striking it's opponent, you can't deal damage if your opponent is dodging and parrying your attacks.
When I first started gearing I wasn't worried about expertise, but as I went along I noticed how many of my attacks were being dodged and parried by whatever I was attacking. Having played ranged or caster characters for so long this was something new to me. Looking into this problem I found that the higher your expertise rating the less chance you have of something dodging and/or parrying your attacks, so I started working on my expertise. As my expertise rose so did my dps. Now I have a 0% chance of my attacks being dodged and a 4% chance of my attacks being parried by a level 87/skull mob. The only place I will be coming across a level 87/skull character is in a raid but as I plan on raiding I will have to work on that some more.
So in conclusion, if you have a melee character your expertise is going to help you do more damage by making your attacks harder, if not impossible, to dodge or parry.
When I first started gearing I wasn't worried about expertise, but as I went along I noticed how many of my attacks were being dodged and parried by whatever I was attacking. Having played ranged or caster characters for so long this was something new to me. Looking into this problem I found that the higher your expertise rating the less chance you have of something dodging and/or parrying your attacks, so I started working on my expertise. As my expertise rose so did my dps. Now I have a 0% chance of my attacks being dodged and a 4% chance of my attacks being parried by a level 87/skull mob. The only place I will be coming across a level 87/skull character is in a raid but as I plan on raiding I will have to work on that some more.
So in conclusion, if you have a melee character your expertise is going to help you do more damage by making your attacks harder, if not impossible, to dodge or parry.
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