Friday, April 8, 2011

Magmaw 10 Man Raid Tonight

Tonight we will be attempting Magmaw 10 man in Blackwing Descent. We tried it last weekend and almost got him down but ran out of time because we attempted Bastion of Twilight 10 man first and that ate up over an hour of our time.

We schedule 2 hours for our raids, 10 am until noon server time on Saturday which is 7-9 pm Friday for me. We have not had any luck at all on the first boss of BoT, after a couple attempts, and hopefully will not attempt it again until we have our core raid team together and have done a couple other raid bosses to get used to working together. We have also scheduled Baradin Hold in the past but that is dependent on the Alliance having control of the hold and that has not always been the case in the past. That is a one boss raid and would be nice to get out of the way but like I said, it is dependent on the Alliance having control of Baradin Hold.

Hopefully we will have a full 10 man raid group ready and waiting and can head right over there at 10:00 am server time to start our raid. Some of the problems we have encountered in the past are people signing up and not showing up on time if at all. People showing up in PvP gear. People not chanted or gemmed correctly or missing glyphs. I believe we have those people weeded/straightened out. I will update afterward how it went.

Random Daily Heroic's 4/6/11 - 4/7/11

My random daily heroic's for the last couple days, on my Druid Wranngar, were Lost City of the Tol'vir and Grim Batol.

There was a time when I used to think that Grim Batol was all but impossible, but now that groups are better geared it is not too bad with the exception of the third boss, Dragha Shadowburner. Dragha Shadowburner is still pretty tough on heroic difficulty. The main reason for this is the dragon breath attack he does while he is mounted on the dragon. He usually does this attack while he also has a fire elemental summoned and it is hard to get out of the dragon's breath and kill the elemental at the same time. If the elemental gets to someone it kills them in one shot when it explodes. It will also kill anyone standing near them. I have been killed quite a few times from going after the fire elemental to kill it only to have the person it is attached to stand there and let it run right up to them. We also had a Mage in our group today that ran up to the fire elemental when it was attached to him instead of running away. Not sure what that was about as a Mage is a ranged fighter. I think the hardest part of this boss strat is to get people to run from the fire elemental when it is attached to them. You would think it is just plain common sense to run from it but it seems very few people have common sense any more. If a group is going to fall apart in this dungeon, this boss is usually where it is going to happen.

Lost City of the Tol'vir is one of the easiest heroic's in my opinion. We usually breeze through that one without any major problems as long as the healer is somewhat decently geared. The last two bosses in Lost City can be a mana drain on a healer so it is best if they have good mana and good regen. I don't mind seeing this one come up for my daily at all, I look at it as an easy 70 valor points.

I am a little bit closer to getting a piece of valor gear and will keep plugging away every day for my valor points.