Showing posts with label Dungeon. Show all posts
Showing posts with label Dungeon. Show all posts

Wednesday, December 22, 2010

The Vortex Pinnacle Entrance (77,84)

The entrance to The Vortex Pinnacle (77,84) can be found just off shore in Uldum. This entrance is floating in the air. For those without coord's you will want to follow the river down to the sea and head southeast (about 5 O'Clock) once you hit the sea. At that point you should be able to see the entrance floating in the air. There are three buildings out there, one is where you rez if you die inside the instance, the other is the entrance and I am not sure what the third one is.

There are some other sets of buildings floating out there to the west so if you can't find the entrance in the set you are looking in, you're in the wrong set, just head east. The buildings off to the west are the Throne of the Four Winds (38,80) which is an entry level raiding dungeon.

The Vortex Pinnacle is one of three, 5 man dungeons found in Uldum. There is also The Halls of Origination and The Lost City of the Tol'vir which I will be providing locations to in another post.

Monday, December 20, 2010

Throne Of The Tides Entrance

The entrance to Throne of the Tides (70,29) is located in the Abyssal Depths in Vashj'ir. You will want to swim over to the Abyssal Depths and into the Abyssal Breach. Once there you will want to swim down right into the center of the whirlpool. At some point you will lose your mount and get fatigue, it doesn't look good. Then you will spiral down the whirlpool and suddenly find yourself falling. Things aren't looking great at this point and you fall for a long time. You will land in a pool of water right outside the entrance to Throne of Tides, in the Abyssal Maw, none the worse for wear. Getting out of there is another problem, I didn't see a portal or any way out. If anyone knows of a portal or a way out without hearthing let us know.

I am not sure how I feel about this new process of finding the entrance to a dungeon before you can do it. On the plus side, if you queue in through dungeon finder, which most people do, and you die inside the dungeon you will be able to find your way back. Also if you have to meet there at least you will know where it is. On the minus side, it is kind of a waste of time while you are trying to quest.

Friday, November 19, 2010

Stratholme - Mount & Rep Runs 11/19/10

I did some mount and rep runs in Stratholme on Breeonna and Brieanna tonight. I didn't expect the mount to drop and it didn't in the 5 runs we did. I did get some rep tho. There were 3 of us that were doing these runs, me and 2 people from the guild. We had no problem at all because it is a level 60 dungeon and one 80 could solo it, never mind 3.

What we were after, besides rep, was the Deathcharger's Reins that drop off Baron Rivendare. It has a .02% drop rate, not that great. I have done runs for this mount before but have never seen it drop. I know it does drop because I see people riding it, but not a lot of people riding one.

I did manage to get the Key to the City, which drops off Magistrate Barthilas, for Bireanna and Breeonna, which allows you to enter through the servants entrance and open gates inside so you can do quick mount runs. I now have this key on Brieanna, Breeonna, Wranngar and Gomorra.

The reason I was trying this again was someone said they are revamping the classic dungeons and this mount, along with others is going away. I have not verified that but I am going to look into it.

Friday, March 12, 2010

The Violet Hold (Dungeon)

Brieanna ran the Violet Hold today. The Violet Hold (previously known as Dungeons of Dalaran) is a prison complex located in Dalaran. It is the third instance to be located within the bounds of a capital city (after the Stormwind Stockade and Orgimmar's Ragefire Chasm).

Brieanna ran through this twice today, once on normal to get familiar with it then again on Heroic. We didn't have any problems on either run. Once the instance starts, there are portals that open, one after the other. Each time one opens it releases invaders of the blue dragonflight. They are trying to destroy the hold's defenses and get out into Dalaran to destroy that.

You really don't have any time between portals but you do get a little time to mana up and get ready after each of the bosses that come out.

Every so often a boss will be released from their "cell". You will fight three bosses, the first two being randomly selected from the following list:
You will always have to fight Cyanigosa as the third boss.

I found this instance to be pretty easy in both normal and heroic modes. Like I said, we had no problems whatsoever. It is a lower level instance, green to me, and the people that were in there were my level to 5 levels below on normal and level 80 in heroic.

Wednesday, February 10, 2010

Brieanna's Worg Pup 2/10/10

I went and got the quests Kibler's Exotic Pets and En-Ay-Es-Tee-Why tonight and got Brieanna her Worg Pup and a Smolderweb Hatchling. The thing I was really after though was the Worg Pup, I just got the Smoulderweb Hatchling because it was on the way.

I solo'd this at level 74. I wasn't sure if I could, it is a level 59 Dungeon, but I had no problem at all. It was the smoothest run I have had doing this to date and the first one where I didn't die and rez at the GY when it was over. Would have been quicker if I did die and rez at the GY instead of hearthing back to Dalaran and taking the portal to Ironforge then flying back to Burning Stepps to turn it in.

I went into the Dungeon and made my way to where the Worg Pups are. It is a bit of a ways in but I know the route by heart by now, this makes about a half dozen times I have gone in for one, either for me or to help someone else get one. I think the hardest part of the whole quest is getting past the spiders. There are a lot of them and they all come at you at once. Some are elite, some not. I picked up the eggs I needed for En-Ay-Es-Tee-Why at this point. I crept past things when I could and fought my way through when I couldn't. I finally made it to the room where the Worg Pups are. You need to target one, then right click on the empty Worg cage you got when you picked up the quest. You have to get pretty close for it to work. That will "capture" one. At that point all the other Worg Pups in the room along with Halycon an elite Worg attack you. This is the part where I usually die but today I got through it no problem, not even close. That left me standing there wonder what to do next lol. I hearthed back to Dalaran, took the portal to Ironforge, flew back to Burning Stepps and turned the quest in.

Both Wranngar and Gomorra already have these pets so now I have them on all 3. Personally I think it is the best pet in World of Warcraft, but that's just me.

Sunday, June 15, 2008

Gomorra 6/15/08

I did some more work on Gomorra's enchanting today. I did a run through Shadowfang Keep, in Silverpine Forest, and got a bunch of stuff to disenchant (DE) for materials then I went to The Scarlet Monastery in Tristfall and took a run through the Library and Armory for some more items to DE. All in all I made out pretty good and was able to get my enchanting up to 100, not the 150 I had hoped for but I didn't have a lot of time. It is going to take a little while. I will probably keep doing runs through Scarlet Monastery for materials for a while as there are a lot of greens and blues that drop in there. After that I am not sure where I will go, probably Sunken Temple, an instance in the Swamp of Sorrows.

Saturday, May 31, 2008

Yonezoe 5/30/08

I helped out Yonezoe with Wranngar in Hellfire Peninsula today, we were at it most of the day. Jacedic helped for awhile too. She was able to level up to 60 today :). I think I was as happy about that as she was because now I can put my level 40 mount away and start riding one of my epic mounts again :). I was riding my Black War Elekk most of the day. She got a Great Green Elekk for a mount. We did a lot of quests and also did Ramparts, which is an instance, with Jacedic, Stalleris and one of Totomoyo's alt's, a 70 Rogue. It was a very smooth run with 3 70's. I think tomorrow we will be heading to Zangarmarsh to quest which is good with me, I need rep with that faction.

Thursday, May 29, 2008

Stratholme 5/29/08

Three of us went into Stratholme tonight to do a few quests for Yonezoe. There was Wranngar, Yonezoe and Casandraa. Yonezoe ended up leveling up to 58 in there so she can now go to the Outlands and quest, that was one good thing that came out of it, about the only good thing. About half way through the instance I decided we should shoot for Deathcharger's Reins, a mount dropped by Baron Rivendare. When we finally got to the Slaughter House the gate was down and I couldn't figure out why. This was only the second time I had tried for the mount and it was only the second time I had gone that far into Strtatholme as the groups usually break up long before we ever get that far. Stratholme is a pretty hard instance and people get discouraged. We wiped twice by the time we got there and I was getting discouraged but I figured after all that we would see if the mount would drop for us. I was pretty upset not to be able to open the gate and get a shot at it. I looked online and couldn't find out why that gate would be down and I couldn't remember what we did before to open it so we ended up hearthing out of there. After we got back to Shattrath I really looked into it online and finally found that we had to clear 3 rooms after killing the mobs outside them to get the gate to open, we only cleared 2 :(. I went back hoping it hadn't rest yet but it had. Basically what I got out of it was a 14 gold repair bill and not even a chance at the mount.

Blackrock Depths 5/29/08

I helped out a friend, Skullmage, in Balckrock Depths today on Wranngar. We started out with a full group of 5, me, another Druid Mynasgurith, a Hunter who's name I didn't get before they left and a Paladin who's name I didn't get before they left and Skullmage. We were down to 3 in our group by the end, me, Skullmage and Mynasgurith. We didn't have too much of a problem anyway until we all had a DC. I was still alive when I got back on but the other 2 were dead. I tried to rez the Druid so they could rez the Mage but they were still disconnected so they didn't get the rez. They had to run back from the graveyard and were able to find their way back to where they died which was good because I don't know my way around in there, I am more PvP than Dungeons. They were able to get a couple quests done though then Skullmage had to leave so the group broke up before we finished. That is how instances I group for go, that's why I don't do too many of them. Before we got going we were waiting for the hunter to show up and one of the people in our group that we summoned in, Mynasgurith, was flagged for PvP. There were 4 or 5 Horde waiting there outside the instance so I kept an eye on them. I stealthed and just sat there. One of them flagged but they weren't causing any trouble so I left them alone. Sure enough not too long after Mynasgurith got there one of them decided it would be fun to attack him, turned out it wasn't much fun for them. I got the 2 that were flagged and the others wisely decided not to join in. When they came back I just let them go, no honor in killing someone that low, I just did it the first time for payback.